Feats to help with the durability system

Beekeeper

New member
Original poster
Apr 22, 2024
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Many people bring up complaints about the durabilty system as an additional 'tax' for playing a martial character. While I'm aware that this problem will be addressed by professions - the feats suggested below will remain relevant even then, and will provide a slight relief to those who find themselves short on money. An 11d20 roll might seem significant at a glance, but the probability of getting a really high roll is small. Additionally, most martial characters carry extra weapons, both melee and ranged, as well as armor and in some cases a shield.

Equipment Maintenance - restores d20*class level durability points of a selected item, usable every 24 hours. Cannot restore durability if the item is 'damaged' or worse. Given to fighters, barbarians, rogues, rangers, paladins, scouts, wardens and swashbucklers on level 2.
Maintenance Expert - as above, but can be used every 1-4 hours instead. Given to artificers on level 2.
 
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