So as the title says this is some feedback from a person who has not been able to play. I did participate in the soft launch/stress test/beta test, whatever you wish to call it back in April. However since launch I have been unable to get in. From my perspective this launch has been fairly scuffed. I was not expecting a perfect launch, but I was hoping to at least be able to play on server.
From the beginning I wasn't expecting a smooth launch, and definitely nothing like an MMO launch. The demands on this server have been insane, there is no denying that. None of the existing servers could probably handle the numbers that TDN potentially could have (if everyone could get in). From what I can tell the team did know they were going to have a lot of demand, maybe not to this extent (500+ unique accounts is crazy for a new server) but they must have known with the numbers they had at the soft launch a month ago this was going to be a bumby launch. And besides having another server there is quite likely nothing that the team can/could have done, and this point has already been addressed by Aschent. Is this valid feedback/criticism, yes. Do I understand and agree with it, of course. Was there potentially another solution, I don't know. Does it change the fact that it is annoying as hell not being able to play during the launch due to the server always being full, no.
I am however of the opinion that the devs shot themselves in the foot by doing such a massive update to the assets just before launch and after the soft launch, but I do understand that it was better to do it then than after launch. I feel like whatever issues we saw on launch day was probably due to the asset update.
Now we get told that the server is going down for a week, a week after launch? It obviously is maddening. I don't know how many unique players have been able to play during this launch week but I would very much be surprised if it has been more than half the number of unique accounts. Should I not be upset to learn that after a week of trying and failing to get into the server, I then learn the server is going down for a week? True there is no loss since I haven't even started, but it doesn't change the fact that it is another week that I know I won't be able to experience the server.
Before anyone says anything, I know that this is a project of love and a lot of hard work and God knows how many hours of work have gone into this server. I understand all the devs, staff and GMs are doing their best, and yes they do deserve a break after the work they have put in. However this does not change my view on the launch nor does it change my thoughts on taking the server down for a week, a week after launch.
Hopefully when the server comes back it will be better than before and I will be able to experience it.
From the beginning I wasn't expecting a smooth launch, and definitely nothing like an MMO launch. The demands on this server have been insane, there is no denying that. None of the existing servers could probably handle the numbers that TDN potentially could have (if everyone could get in). From what I can tell the team did know they were going to have a lot of demand, maybe not to this extent (500+ unique accounts is crazy for a new server) but they must have known with the numbers they had at the soft launch a month ago this was going to be a bumby launch. And besides having another server there is quite likely nothing that the team can/could have done, and this point has already been addressed by Aschent. Is this valid feedback/criticism, yes. Do I understand and agree with it, of course. Was there potentially another solution, I don't know. Does it change the fact that it is annoying as hell not being able to play during the launch due to the server always being full, no.
I am however of the opinion that the devs shot themselves in the foot by doing such a massive update to the assets just before launch and after the soft launch, but I do understand that it was better to do it then than after launch. I feel like whatever issues we saw on launch day was probably due to the asset update.
Now we get told that the server is going down for a week, a week after launch? It obviously is maddening. I don't know how many unique players have been able to play during this launch week but I would very much be surprised if it has been more than half the number of unique accounts. Should I not be upset to learn that after a week of trying and failing to get into the server, I then learn the server is going down for a week? True there is no loss since I haven't even started, but it doesn't change the fact that it is another week that I know I won't be able to experience the server.
Before anyone says anything, I know that this is a project of love and a lot of hard work and God knows how many hours of work have gone into this server. I understand all the devs, staff and GMs are doing their best, and yes they do deserve a break after the work they have put in. However this does not change my view on the launch nor does it change my thoughts on taking the server down for a week, a week after launch.
Hopefully when the server comes back it will be better than before and I will be able to experience it.