Civilian

Description


The Civilian. Also known as Commoners and Peasants, these individuals are the backbone of society in Faerun. Working as farmers, merchants, smiths, and more, they feature no strong aptitude for combat and rely on the exceptional and capable to save the day.

Dev Notes:
  • Many endeavors and professions that Civilians pursue may demand an increased level of DM involvement than an adventurer PC does, due to them rarely leaving their relatively safe urban confines. It is advised that, if a player has a career path in mind for a potential Civilian character, they should consult the staff before pursuing that path so that the team is aware of any needs such a character may have and can judge whether or not it will be realistically possible for DMs to support them.

Alignment Restriction: None.

Class Restriction: Civilians may not multiclass with other classes.

Hit Die: d4

Proficiencies:
Weapon - Simple
Armor - None
Shield - None

Skill Points: 5 + INT Modifier

Class Skills: All Knowledges, Barter, Bluff, Craft Trap, Diplomacy, Heal, Intimidate, Perform, Sense Motive, Taunt

Primary Saving Throws: None

Base Attack Bonus: + 1/2 Levels

Level Progression

LevelHit DiceBABFortReflexWillFeats
1st1d4+0+0+0+0Aspiring Artisan I
2nd2d4+1+0+0+0
3rd3d4+1+1+1+1Breadth of Experience I
4th4d4+2+1+1+1Mercantile Mind I
5th5d4+2+1+1+1Aspiring Artisan II
6th6d4+3+2+2+2Breadth of Experience II
7th7d4+3+2+2+2
8th8d4+4+2+2+2Landlord I
9th9d4+4+3+3+3Breadth of Experience III
10th10d4+5+3+3+3Aspiring Artisan III
11th11d4+5+3+3+3Mercantile Mind II
12th11d4+6/+1+4+4+4Breadth of Experience IV
13th11d4+6/+1+4+4+4
14th11d4+6/+1+4+4+4
15th11d4+6/+1+5+5+5Breadth of Experience V, Aspiring Artisan IV
16th11d4+6/+1+5+5+5Mercantile Mind III
17th11d4+6/+1+5+5+5
18th11d4+6/+1+6+6+6Landlord II


Aspiring Artisan: The civilian gains a bonus of 10% to crafting experience. This bonus increases to 20% at level 5, to 30% at level 10, and 40% at level 15.

Breadth of Experience: The civilian gains a bonus of 5% to roleplaying experience. This bonus increases to 10% at level 6, to 15% at level 9, to 20% at level 12, and to 25% at level 15.

Mercantile Mind: The civilian gains a bonus of 5% to both buy and sell vendor prices. This bonus increases to 10% at level 11, and to 15% at level 16.

Landlord: The civilian's property and rent prices are reduced by 25%. This reduction is increased to 50% at level 18.