- Ability adjustments: -2 STR, +2 DEX
- Night-blindness: Halflings possess no form of supernatural vision and cannot naturally see in the dark.
- Small Stature: Halflings are small-sized, receiving a +2 bonus on Hide skill checks (other skill bonuses have been removed in TDN). In addition, they receive a +1 bonus on attack rolls and armor class, but suffer a -4 penalty on Discipline skill checks. This is due to their size modifier.
- Skill Affinity (Move Silently): Halflings receive a +2 bonus on Move Silently checks.
- Skill Affinity (Listen): Halflings receive a +2 bonus on Listen checks.
- Fearless: Halflings receive a +2 bonus to savings throws against fear.
- Good Aim: Halflings receive a +1 bonus to attack rolls made with throwing weapons and slings.
- Undersized Equipment: Halflings are too small to use tower shields or large weapons. It takes both of their hands to wield a medium weapon.
- Lucky: Lightfoot halflings receive a +1 bonus to saving throws.
Description
The most common type of halflings seen in the world, the lightfoots are the most likely to give in to their desire to wander. They are at home living side by side with folk of many different races and cultures. Lightfoot halflings are more likely to worship nonhalfling deities than any other halfling subrace.
History
Most lightfoot halflings trace their family ancestry back to the days when a great tribe of their subrace populated the territory known today as Luiren. Following the events of the Hin Ghostwars, the majority of the lightfoot halflings departed their homeland and spread out across northern Faerûn in a great diaspora. Though some lightfoot halflings remained in Luiren, the subrace has become ubiquitous throughout the settled lands of Faerûn.
Outlook
Lightfoot halflings may be the most common of all the subraces, but their behavior is also the most varied. It’s impossible to describe the “typical” lightfoot halfling because, much like humans, the race embodies individuals that are the absolute antithesis of one another. This diversity of behavior is mirrored in a diversity of outlooks: Some halflings adopt views and beliefs about the world that are very close or even identical to whatever human community they happen to dwell in, while others retain distinctive points of view that separate them from other races and groups (including other halflings). It’s not uncommon to meet halflings who, because they spend the greater part of their lives roaming from place to place, have outlooks that are amalgams of those from multiple cultures and environments. The aspect of the lightfoot outlook that most nonhalflings notice, however, is that they are the hin subrace that is most likely to wander out of an innate desire. It is not unknown for individual lightfoot halflings or even entire families to decide that, after living in the same place for decades, they want to move on to someplace else. Some learned folk speculate that the lightfoot hin experience a habitual need to see many different places and enjoy a variety of experiences. Other sages and loremasters wonder if the lightfoot penchant for the semi-nomadic lifestyle is socialized behavior, learned from centuries of practice. These scholars theorize that the lightfoot hin who left Luiren because of the Ghostwar massacres were unable to find a new homeland that suited them as well, so they wandered. After so many hundreds of years of wanderings, the behavior is now natural to the lightfoot hin, or so this school of thought holds. Whatever the case, there’s no denying that many lightfoot halflings seem determined to see a great deal of Faerûn and have many interesting experiences during their lifetimes.
Characters
As befits their name, lightfoot halflings often take classes that work well for wanderers, such as rogue and bard.
Favored Class: Rogue. Lightfoot halflings often pick up an impressive array of skills during their travels, and with their small size and low strength, they need the advantages of stealth and cleverness.
Prestige Classes: Some halflings become masters of the ambush, popping up from behind a bush to deliver an onslaught of stones. These guardians, the warsling snipers, are often the first line of defense for a halfling community and accordingly are much cherished by their fellow citizens.
Society
Lightfoot halfling society is hard to quantify, because lightfoots can be divided into three groups: those who live among humans, those who live among other lightfoots, and those who wander from place to place. Some lightfoot halfling families live their entire lives in one place, sometimes as part of a human community, and sometimes in a settlement populated almost entirely by halflings. Others live their entire lives on the roads and byways of Faerûn, never remaining in one place very long.
Language and Literacy
Lightfoots speak Halfling, Common, and the language of their home region—which, given lightfoot wanderlust, could be almost anywhere. Wandering lightfoot halflings pick up the languages of the places they live, and often learn other widely spread tongues. All lightfoot nonbarbarians (the vast majority of the race, in other words) are literate.
Magic
Lightfoot halflings tend to be generalists when it comes to magic, using a broad array of spells and magic items to make their travels—or their hearths—more pleasant. They are skillful clerics and sorcerers, but sometimes lack the discipline to become accomplished as wizards.
Deities
The diversity evident in the lightfoot halflings’ outlook and society is also reflected in their religious beliefs. Of all the hin subraces, the lightfoot are the most likely to worship deities other than those belonging to Yondalla’s Children. In addition to the deity they most favor, many lightfoot households—particularly those that prefer life on the road to a more settled existence— often venerate a household patron, often inspired by some matriarch or patriarch in the family’s history. Brandobaris, the Master of Stealth, is much beloved by the lightfoot hin for his realistic and good-humored view of life. Brandobaris is a common patron deity of those halflings who trust to their luck to see them through as they wander from place to place. The worship of Cyrrollalee, the Hearthkeeper, is wildly popular among lightfoot halflings born within the last two generations. Her message of the ascendance of the halfling race to a station of respect and power in Faerûn has fallen on receptive ears. The ranks of her clergy have swelled with the number of lightfoot hin seeking to spread her message and contribute to the search for a new lightfoot homeland. Yondalla’s faith is popular with the lightfoot halflings, both those who wander and those who prefer to settle in more permanent communities. Recently there has been some tension between her clergy and those serving Cyrrollalee: Yondalla is not at all certain that this younger deity’s call for a halfling homeland is wise.
Relations With Other Races
The folk of Faerûn are more familiar with the lightfoot hin than with either of the other two subraces, primarily because the lightfoots are the most numerous and widely traveled of all the halflings. Nearly every human community of any size larger than a village has at least a few halfling residents. When most Faerûnians think of halflings, the lightfoots are the people that most often leap to mind.